Please post any bug reports, tIDE and xTile usage questions and feature suggestions here. Examples of games made with the help of tIDE and/or xTile are also welcome.

Migrate Repository

first post: jburditt wrote: Hi, This is great software, I'm enjoying playing around with the ...

Request: add ability to copy between instances

first post: wooby6 wrote: As the title says this is a request to add the ability to copy betw...

Wrong version downloading?

first post: cankersaur wrote: Hello! I'm attempting to use tIDE but have been having errors wit...

latest post: colinvella wrote: HI, I suspect I forgot to update the version information for 2.0.7...

Custom Format Plugin

first post: merthsoft wrote: I'm trying to make a plugin for loading in maps with a custom forma...

latest post: colinvella wrote: If you browse the sources you can have a look at some format implem...

answered by: colinvella wrote: From a quick look at the sources, you just need to implement your n...

MonoGame

first post: simmo wrote: Hi, I'm new to this and I'm trying to get this working with a Mono...

latest post: Birbilis wrote: **F8_Sean wrote:** > Using pre-compiled content, I had no problem g...

Getting Tile Info

first post: Loco wrote: Hey, really liking tIDE and xTile. I've got a question though - how...

latest post: colinvella wrote: The following code tile = collision.Tiles[tileLocation]; if (tile.T...

Viewport Question

first post: StarvingDogs wrote: "Regarding of the positioning of your sprites on the map, you need ...

Rotate map

first post: byrialsen wrote: Hi. I am completely new to XNA and tIDE, but just for the fun of ...

latest post: colinvella wrote: tIDE doesn't support viewport rotation. You could perhaps extend __...

Collision problem

first post: Ryokath wrote: Hello, I use the default map for testing my collision code and I h...

latest post: colinvella wrote: Regarding of the positioning of your sprites on the map, you need t...

Yet another Viewport question.

first post: rmsoft1 wrote: Hello everyone, I am developing a GBA/DS style game and I have the ...